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UWP and development on Xbox One

By now, everyone should have watched or at least heard about the Build2016 keynote announcements from Phil Spenser about development for Xbox One and the opening up / enablement (at long last) of the public “Developer mode”, something long since sought after since the days of XBLIG on the 360 …

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Making your game stand out with Cortana on Windows 10

True speech interaction is something we don’t see very often in gaming. Sure, you have recorded audio for NPCs and a few non-silent protagonists, but it’s very rare for the player to interact with speech themselves. It’s certainly a missed opportunity for games and applications where a little human interaction …

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