XNA to UnityXNA and Beyond

Continuing on the exploration of XNA future I posted about an interesting new framework that was brewing by Barnaby Smith over at MVINetwork, a curious project aiming to bring the ease of use of XNA into the Unity3D engine. The project itself is fascinating but at its heart basically just a wrapper … Continue reading

Behaviour – Lesson 8

Welcome to the conclusion of the original DigiPen tutorial, although fear not, this wont be the end of the series as we still have lots more to do. For now lets get on with it so we can bet more fun stuff done. Code as usual on Codeplex. Source updated for Final combined update project for GS 4.0 … Continue reading