OK, grabbed your project and found one issue. Although you created the MapMovement script, you hadn’t assigned it to the player.
This solves the immediate problem of the prompt appearing straight away, as the script runs and disables the collider as expected.
However, for some reason, it’s refusing to move the player and Unity is doing something weird in the Vector3.Lerp function, so I’m still looking in to that.
Simon (Darkside) Jackson
@SimonDarksideJ