Reply To: Ch 5 worry – MessagingManager not firing

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#6339

Andrew

Anybody ever get bugs from Unity meta file issues?

Well it’s all working a treat currently.  After several reboots, and also turning game objects off/on several times for isolation testing, the game project is running nicely.  I’m fairly sure I didn’t change any code, and yet my previous bug is gone.

So I’m wondering – has anybody experienced bugs that related to meta files, or other Unity system maintained data, that can basically be cleaned up with some housekeeping type functions?  I noticed in Simon’s Singleton class commentary that one can experience ghost gameobjects, so I theorised that maybe such issues could maybe have a longer term effect.  Curious to hear what others have encountered.

Cheers,

Andrew.