Reply To: Character Falling Through Floor

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#9724

Adam Roberts

One more bit…if I zero out the y transform on the Player object, the falling behavior disappears. Up to -1, I’m fine.

Anything greater than that and the character starts to fall. Weirdly, the falling is faster the farther down from -1 I get…so a y transform of -1.1 fell really slowly. -2.5 was really fast…

I can adjust the PlayerSprite without issues. Its only the Player Object that falls when below -1y