Everything works fine, my character runs left/right with the running animation, and is idle when stopped. Whenever I try to add the 0.1 Y Axis hop to the middle frame in the running animation though, my sprite won’t render in the Game view. I can see it walking back and forth perfectly fine in the scene view, but it doesn’t show in the game view at all?
I fixed it. My camera had an animator component attached to it with the run animation, and something funky was happening between the two. I deleted the animator on the camera, and everything worked fine.