Configuring Unity3D to use the new lightweight Visual Studio Code editor

On day 1 of the Microsoft Build conference, Microsoft announced an all new, streamlines and lightweight code editor called Visual Studio Code.  The big thing about this announcement is that it’s available for Windows, Mac and Linux natively (deployed as a modern cross-platform web app judging by it’s innards). This …

Announcing the winners of the Unity 3D UI Essentials launch party

After clearing away all the drinks, party streamers and general clutter from the launch party, a few stragglers were found loitering in the rubble, so we picked a few randomly and awarded them some prizes.  Well almost.   It was one hell’uv’a party and there was lots of fun, now …

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