Building an RPG with Unity 2018 - A Review
Life moves pretty fast. If you don’t stop and look around once in a while, you could miss it. Such has been my life these past few months, more work, more fa...
Life moves pretty fast. If you don’t stop and look around once in a while, you could miss it. Such has been my life these past few months, more work, more fa...
I can see a light at the end of the tunnel. As I’m nearing the journey of my marathon book writing spree. I’m taking a little time out to read a few other b...
It is been a mad year and a half for me, one book out (Mastering Unity 2D Game Development), another book in its final stages, (An almost complete overhaul o...
Knowledge is power and with what Syncfusionare doing to educate the masses , then they must be very powerful indeed. Training and educating developers far an...
Unity is by far outstripping all the competition with its multi-platform game framework, especially with their recent win in the Develop awards for best game...
While I am busy working on my own Unity3D 2D title coming soon to PacktPub, I decided to come up for air to see what other titles are now gracing the shelves...
Continuing the book review season, here is the second book I have looked at recently, an interesting twist in the series of game development.
No matter which platform is your primary target platform for your game in development, it is wise to have an appreciation for how platforms operate. So even...
It seems the strength of Unity holds no bounds of late going from strength to strength, yet for all the books and tutorials I have seen to date, none have go...
The game development landscape, especially for Indies is certainly changing. With the recent XBOXOne and PS4 console releases show that skills like C++ are ...
I am being battered and getting knackered with my schedule at the moment, not to mention work decided it is a good month to “ramp up” but I am coping. Still...
Keeping with the Unity3D season I seem to be having, here is another Unity3D book, this time focusing on beginners.
Book review season is back again, this time with a title that opens up your eyes to Microsoft’s wondrous sensor, the Kinect.
In yet another book review in game development and graphics land, I was handed a copy of the excellent Unity Shaders and Effects cookbook. This sturdy refer...
While finally getting back round to me game development roots another interesting book crossed my desk which delves into the mysterious and sometimes scary w...
The main reason I have been so quite of late is because I have been focusing on entries for Nokia’s @DVLUP challenges in the hope to earn some XP and get som...
Just before I come up for air and start blogging in earnest I received an interesting offer to review another Android book. if you cast you mind back I did ...
As a break from my normal programming schedule I was passed a new Android book for review, I ‘m always interested how the other side lives (before I come run...
A while ago myself whilst playing around with “other” platforms decided to review a set of books from the fantastic Packt Publishers who kindly sent us a few...
Quick tutorial on grabbing screenshots using AR Foundation in Unity3D, and the fun to be had