Can you make a game with AI

TL; DR -> In short, NO, lol. AI is a tool that can assist you in solving common problems and mixing many different AI tools and features you can help to accelerate your development and the creation of content (at least place holders for your artists to draw from). But, it is also a great source of pain, frustration and injection of complex issues, which you end up using AI to solve only making the complexity worse and harder to understand if you are not familiar with it.

Essentially, the AI CANNOT do it alone and still needs a... read more

Solving GLTF Animation Issues in Unity AR Applications

TL; DR -> Unity has its ways, and not all are obvious or easy to overcome, one such issue is with 3D model animations. In short, although animations will play automatically, other times they just do not and it is very unclear why. In this solution, we FORCE animations to run, trusting not our fate to the Unity gods whims.

Full disclosure, for once, this post was written supported by AI (Claude Sonnet 4 in this case), as it was the AI’s intensified work that ended up finding the final solution, so it deserves some credit too. Although as... read more

HoloToolkit to MRTK and Beyond

TL; DR -> I am immensely proud of my achievements evolving the MS HoloToolkit into the cross-platform framework that became the MS Mixed Reality Toolkit, and the journey onwards to crafting framework components for the XRTK and finally the Reality Collective.

The Journey

It seems almost a lifetime ago before I was invited into the Microsoft HoloToolkit team following a strong suggestion by Stephen Hodgson who was already working closely with Microsoft. I had already been working in the XR space for some time and my experiences and skillz seemed a good fit... read more