Using AI tooling effectively - a lessons learned exercise

TL; DR -> Whether or not you are for or against AI, if you do not at least read up on the landscape and the capabilities out there you WILL fall behind. These tools can be used in many different ways and provide support where you least expect it.

It is not about taking away the fun tasks, if you do not want it to code for you, then stop, want to create your own artwork, fine do that. But do not discount the capabilities of the tools because of preconceptions.

You do not need to use it, but... read more

Can you make a game with AI

TL; DR -> In short, NO, lol. AI is a tool that can assist you in solving common problems and mixing many different AI tools and features you can help to accelerate your development and the creation of content (at least place holders for your artists to draw from). But, it is also a great source of pain, frustration and injection of complex issues, which you end up using AI to solve only making the complexity worse and harder to understand if you are not familiar with it.

Essentially, the AI CANNOT do it alone and still needs a... read more

Solving GLTF Animation Issues in Unity AR Applications

TL; DR -> Unity has its ways, and not all are obvious or easy to overcome, one such issue is with 3D model animations. In short, although animations will play automatically, other times they just do not and it is very unclear why. In this solution, we FORCE animations to run, trusting not our fate to the Unity gods whims.

Full disclosure, for once, this post was written supported by AI (Claude Sonnet 4 in this case), as it was the AI’s intensified work that ended up finding the final solution, so it deserves some credit too. Although as... read more