Developing for a cause - The ICHealthHack for Cystic Fibrosis
As a Microsoft MVP (Most Valuable Professional), out helping my community of game developers and technology peeps, I am often asked to talk at some event, sp...
As a Microsoft MVP (Most Valuable Professional), out helping my community of game developers and technology peeps, I am often asked to talk at some event, sp...
MonoGame (for those of you not yet aware) is a Game Building Framework / API born from the ashes that was the Microsoft XNA Framework that provides a very ea...
For my sins, I was asked back to FutureDecoded again this year to give a talk on the Microsoft UWP platform, specifically about bringing games to the XboxOne...
Getting your game to as many platforms as possible is (should) be the dream for any game developer or studio. In the markets of today, if you are only hitti...
To accompany the video project for the walkthrough of building multi-platform solutions with MonoGame, this blog post will walk you through some best practic...
To accompany the video project for the Content Project/pipeline tool, this blog post will also show you all the features of the MGCB tool, along with a few t...
Do you like making money? Or would you like to see your app in front of more users? Then read on.