Debugging Unity 3D with VSCode
Insomnia56, ID@Xbox and Hour of code mashup
It is gaming festival season again and they really do not come much bigger than Insomnia in the UK.
Open Live Writer is a GO!!
Thought I would give this a go as some cunning bods have taken the decade old code of the awesome Windows Live Writer (WLW for short) and open sourced it, cr...
MonoGaming all the things at Future Decoded!
One of the biggest tech conferences in the UK is returning this year, refocused, re-targeted and yet still as big as ever. Compressed down to just two days (...
Updating old FBX files for the modern era
Entering the brave new world of VR
VSCode and Unity take another bold step forward
Today (September 10th) marks another notch in the VS Code journey to become THE lightweight multi-platform editor, the one editor to rule them all.
The Unity UI Extensions update
Note, UI Extensions project now updated for 5.2 (with its pesky updates), together with a 5.2 asset. Enjoy
Updating the UI for Mastering Unity 2D Game Development
Automation and continuous delivery with MonoGame
Configuring Unity3D to use the new lightweight Visual Studio Code editor
Note, this article has now been superseded with a new version for the VSCode 0.8.0 release and the new Unity Asset pluginhttp://darkgenesis.zenithmoon.com/vs...