
Oculus Rift 3D stereoscopic rendering support in SunBurn is here!
A fantastic announcement over on the SunBurn community blogs has just surfaced which is just amazing. HolPhone3D ad already built an amazing …
A fantastic announcement over on the SunBurn community blogs has just surfaced which is just amazing. HolPhone3D ad already built an amazing …
Just to round up the overview part of this series where I’ve covered frameworks doing their level best to take the dream …
So far in this series I’ve covered: MonoGame – a raw XNA implementation allowing you to create games but you have to …
So there has been a lot of kerfuffle of late about XNA’s future, some wins, some losses and such. But time to …
I’m not one for quotes but this seemed apt considering the recent move. So I’m back to my old blog in a …
Hot off the press, SunBurn 2.0 is now fully release, see what the Synapse Gaming guys have to say about it! We …
One of the many reasons I don’t seem to get anything done these days is because I’m soo damn busy, if it’s …
*Note everything mentioned here is based on strong rumour and talks around the SunBurn community, no commitments have been made by the …
(Cross post notification from Faux Motion) If you have more Queries on Sunburn or just want to ask questions on it, fee …
After the Techdays conference I re-recorded the SunBurn demo I did due to a glitch that happened on the day (typical, always …