I came across several lists in my past about what book to read, where to go N Such, but over at Next-Gen, they have compiled a list as a consensus from some big names in the industry.
Not just about writing games either, the books range the following areas:
- Theory
- Design Practice
- Writing
- Graphic Design
- Music / Audio
- Online Community
- The History of Games
- Sociology
- People, Projects, and Businesses
- Other Media and Useful Disciplines
- Deep Background
- Inspirations
Some truly helpfully and inspiring stuff, so if you are new to the game creating area or even if your looking for more... read more
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