Announcing the winners of the Unity 3D UI Essentials launch party
From the archive
This post was written in 2015. Technology has moved on a fair bit since then, so some of the tools, links and advice here may well be out of date. Treat it as a piece of history rather than a current guide.
After clearing away all the drinks, party streamers and general clutter from the launch party, a few stragglers were found loitering in the rubble, so we picked a few randomly and awarded them some prizes. Well almost.
It was one helluva party and there was lots of fun, now that the winners have accepted and the various prizes handed out, I can announce their names!
I would like to thank everyone who entered and helped to spread awareness of my latest title, you are truly awesome people.
To everyone who has bought the title since, I award you and wish you well on your game development adventures! As always my door (aka forum) is always open.
It does seem (at least my publisher informs me) that this title is fast becoming their fastest selling title in the past year, only narrowly being beaten by a pesky title on Angular JS (at the time of writing). Go Go Gadget UI.
