This one from Mike Schuld’s, The Ramblings of a Hazy Mind site.
Mike has updated his 3D tutorial on using his custom XNA 3D engine, lots of goodies on
- Scene Graphs and Object Framework
- Shaders and Cameras
- Camera Movement and Simple Input logic
- The building of a simple Skybox
All goodness and now with Beta 2 support, get your whites even brighter with that wash.
So for a day or so break from all competition woes, head over to Mikes’s place and rummage around a bit.
Link to Source zips and Docs for Tutorials
As a side note, on Dave “LetsKillDave” Weller’s blog, he’s noted some good example games also upgraded to Beta 2 to browse though and a little hint of some Movie goodness from the XNA team on how to get the best from the content pipeline.
Enjoy – XNA GSE Beta2 Goodies
Simon (darkside) Jackson
Engineer, industry executive, research enthusiast. Avid learner with diverse interests in coding, game development, Mixed Reality (AR/VR/XR) and reinforcement learning. 25+ years of experience working in multinational corporations and startups.
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