As a side note and not really about game programming, an extract from (strange place indeed) the Dilbert Blog, good old Scott Adams has some ramblings about his past in business, life and such.
Brings out the of-told truth that for every success in life your likely to have on average 9 failures (1 in 10) and points out that this really does just become a fact of life and not to be deterred by it.
An interesting read and in reality this applies to game design as well, for every really good idea that works well in your game your probably... read more
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