Ziggyware

Seems these sites are multipling somewhere, Soon we’ll have XNA rabbits no doubt.

In the front of doing some sprite animation and rotation research for Hack-1, I can across yet another XNA site featuring tutorials, so far there are only 2D tutorials but what w wealth fo information here, especially good if you are new to this.

Current Tutorials are:

src=
src= Creating a B2 Spirit Texture
src= XNA – Math
src= XNA – Simple Overhead Shoot-em-up
src= XNA – Rotated Sprite Per Pixel Collision Detection
src= XNA – Texture Manager
src= XNA – Simple Overhead Shooter
src= XNA – Simple Sample Game
src= XNA – 2D Per Pixel Collision Detection
src= XNA – Parallax Mapping
src= XNA – Using Effect (FX) Files
src= XNA – Custom Vertices
src= XNA – Drawing Text in XNA
src= XNA – Using the Mouse
src= XNA – Rotating a Sprite
src= XNA – Writing to Texture Surface

There are lots of other usefull bits of information and seems to be well thought out (although some of the tutorials talk about creating custom bits for stuff that are already in XNA now but likely these were written bofore XNA was released)

Link to Ziggyware

in other delvings I came across Andy Dunn’s (ZMan) excelent MSDN webcast of an introduction to shaders, WOW hats off to ZMan, it sometimes is a shocker how big some things are if you’ve not properly looking into them and Shaders are one of those things

WebCastEventDetails-EventID=1032296889&EventCategory=5&culture=en-US&CountryCode=US

You can find out more about the ZMan at his website @ http://www.thezbuffer.com

or on his blog – www.indiegameguy.com, he also frequents the MSDN forums offering lots of help and advice.

TTFN

Simon (darkside) Jackson

Simon (darkside) Jackson

Engineer, industry executive, research enthusiast. Avid learner with diverse interests in coding, game development, Mixed Reality (AR/VR/XR) and reinforcement learning. 25+ years of experience working in multinational corporations and startups.