1. Intermission #6/2 - Analogue Controls

  2. Intermission #6 - More meat on the bone

  3. Intermission #5 - Windows Phone controls

  4. Player Control of Sprites - Lesson 6

  5. Transformation and collision of Sprites - Lesson 5

  6. Intermission #4 - Moving to Windows Phone

  7. Intermission #3 - updating to allow for changeable resolution

  8. Intermission #2 - Code Changes