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Tag: monogame

Can you make a game with AI

August 23, 2025

In my yearly/biannual experiments with AI, I try and make games for popular engines using just AI. Oh what fun.

ai monogame tools

.NET 8, meet MonoGame

December 11, 2023

The journey has begun and the road to building .NET 8 based games has begun.

game development xna monogame

MonoGame on the Web, No Really!

November 14, 2023

By default, MonoGame does not, or cannot publish to WebGL/The Web, but thanks to NKast, there is a Fork of MonoGame that can! Read on for details.

game development xna monogame gamejam

GameDev jamming with MonoGame

November 13, 2023

GameDev jams are the best way to throw yourself into the deep end and try things you never thought possible, like learning a new framework/engine. Here is a...

game development xna monogame gamejam

MonoGame, the order of things!

October 28, 2023

Every engine, framework and operation has a specific order to their events. This post outlines the execution order for MonoGame projects.

game development xna monogame

Going cross-platform with MonoGame

October 11, 2023

Building for one platform is great, but why not maximise your reach and potential sales with more using the SAME code!

game development xna monogame

MonoGame, meet VSCode

September 23, 2023

The fastest way to get started with MonoGame is to install VSCode and from there install the tools, everything in one place!.

game development xna monogame

MonoGame roundup for 2023

September 18, 2023

Setting the record straight on MonoGame, past, present and more importantly, its future.

game development xna monogame

Riemers Game Development tutorial revival

September 18, 2020

A walk through the revival / restoration of one of the finest XNA sample sites, brought back to life and upgraded for MonoGame.

monogame xnagamestudio-archive xna

MonoGame for Mac on Rails

August 17, 2020

Getting MonoGame running on Mac using the command-line and your favourite code editor. Video included

mac monogame

MonoGame blasts into the future with DotNet core

August 13, 2020

Dotnet core is now the preferred style for getting access to MonoGame, learn all the tips and tricks here to get started. Video included.

monogame

Getting started with MonoGame using XML

May 31, 2017

The journey has begun and the road to building .NET 8 based games has begun.

content pipeline xml monogame

Getting Started with MonoGame using Visual Studio

March 10, 2017

MonoGame (for those of you not yet aware) is a Game Building Framework / API born from the ashes that was the Microsoft XNA Framework that provides a very ea...

game development monogame

Getting the most out of your assets - The MonoGame Content Pipeline

October 15, 2016
content pipeline monogame

MonoGame - Building multi-platform solutions

September 14, 2016

To accompany the video project for the walkthrough of building multi-platform solutions with MonoGame, this blog post will walk you through some best practic...

monogame

MonoGame Content Project tool walkthrough

August 29, 2016

To accompany the video project for the Content Project/pipeline tool, this blog post will also show you all the features of the MGCB tool, along with a few t...

content pipeline monogame

Updating old FBX files for the modern era

October 19, 2015
monogame

Automation and continuous delivery with MonoGame

May 23, 2015
automation monogame windows 10

XNA is no more, as the phoenix rises from the ashes

March 17, 2015

I personally hate link-baity titles, however this one is completely justified.

monogame xna

All hail the old and the new - The MonoGame content builder tool

December 16, 2014

Thought I might try and write the longest title ever on my blog, not sure I have made it but it was a worthy effort.

content pipeline monogame

MonoGame Modularisation

May 15, 2014
monogame

A new breed of samples for MonoGame

April 14, 2014
monogame

MonoGame 3.2 NuGet packages are GO!

April 13, 2014
monogame

MonoGame NuGet packages updated 10th December

December 12, 2013

After a flurry of activity the MonoGame NuGet packages have been updated.

monogame

MonoGame NuGet packages are go!

October 16, 2013

After a few last rash hours and feedback from the NuGet team themselves, I can finally announce that MonoGame finally has NuGet support 😀

monogame

MonoGame: Building Portable Solutions

May 19, 2013
monogame

MonoGame: Content Projects - Custom Model Types

May 17, 2013
content pipeline monogame

MonoGame: Using libraries with Windows Phone projects

April 30, 2013
monogame windows phone

PCL targets for Mono / MonoGame projects

March 30, 2013

I will be blogging over the next few weeks about my involvement with the MonoGame project in the dark dark backgrounds, all around the area of PCL support wi...

monogame mono

MonoGame goes Portable

February 16, 2013
monogame

MonoGame gets Shocked!

February 04, 2013
monogame

Does lightning really strike twice?

January 31, 2013
monogame

XNA to MonoGame and beyond

October 26, 2012

As part of a new “Back to basics” series which extends on my original XNA Futures article some months ago, I am going to cover all the options I explained ba...

xna monogame

Which Loop to Use

June 23, 2006

From my first entries into the Gaming development arena was my induction to the central part of any game, the Game loop.

monogame

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