1. MonoGaming all the things at Future Decoded!

  2. Updating old FBX files for the modern era

  3. Entering the brave new world of VR

  4. VSCode and Unity take another bold step forward

  5. The Unity UI Extensions update

  6. Updating the UI for Mastering Unity 2D Game Development

  7. Automation and continuous delivery with MonoGame

  8. Configuring Unity3D to use the new lightweight Visual Studio Code editor