1. Updating the UI for Mastering Unity 2D Game Development

  2. Automation and continuous delivery with MonoGame

  3. Configuring Unity3D to use the new lightweight Visual Studio Code editor

  4. Unnecessary deaths and implausible plotlines

  5. Announcing the winners of the Unity 3D UI Essentials launch party

  6. XNA is no more, as the phoenix rises from the ashes

  7. The gift that keeps on Giving - Packt Publishing donates sales to Charity

  8. The Uber Unity 3D UI Essentials Launch